Map Monuments

Rust Gaming Servers

Monument Puzzles: Basic Green Solutions

Puzzles just came in and we’re all keen on maximizing our runs through them. This guide will show you where to find green cards and how to solve each basic puzzle.

We just launched our guide for solving all the Blue (Medium) puzzles and the Red puzzle solution guide.


Where to find Green Cards

Green Cards spawn on desks in these locations:
 

Gas Station

Through main entrance, door on the left
Or go through the garage
 

252490_20180608193530_1.png

Junkyard

On the end of the container platform near the crane (and recycler).
 

Lighthouse

First door on the right as you enter from up the stairs.

252490_20180608193217_1.png

Supermarket

Through the main entrance, back door on the left
Or through the rear


Green: Basic Tier

Basic Tier grants access to Blue Cards
 

Satellite dish

Requirements: Green Card, Electric Fuse

Flick the switch at the metal 2×1

252490_20180608195352_1.png

Enter that same building, insert Fuse into fuse box

Go to green door on other building

~ Loot: Blue access card, 2 crates


252490_20180608215137_1.png

Harbor 1

Requirements: Green Card, Electric Fuse

Start at 2 story building

Put a fuse in and switch on

Door is on the second floor of the building

~ Loot: Blue access card, 1 crate


252490_20180608204511_1.png

Harbor 2

Requirements: Green Card, Electric Fuse

252490_20180608204654_1.png

Flick the switch on the outside of the building

252490_20180608204756_1.png

Go inside the building and insert fuse

Enter hangar, green door is back right

~ Loot: Blue access card, 1 crate


252490_20180608220357_1.png

Sewer Branch

Requirements: Green Card, Electric Fuse

Start at the red building on the right

252490_20180608221024_1.png

Put the fuse in and flick the switch

Go down tunnel and head left

252490_20180608221313_1.png

Swipe that shit

Follow tunnel, ~ Loot: Blue access card, 3+ crates

Monument Puzzles: Blue Solutions

Medium tier puzzles are accessible once you’ve obtained a blue card from Basic (green) puzzles. They provide better loot than Basic puzzles, are a bit harder, but also give access to the next tier up: Advanced (Red) puzzles. 

This guide shows you how to complete each blue puzzle, step by step.

Note: Puzzles are brand new to the game and subject to change. We’ll try to keep this information as up to date as possible. Also, loot estimates are just that…. estimates!


Where do you find Blue Cards?

Blue cards are found by solving Basic (Green) puzzles. If you have not yet completed any of these, check out our handy guide on how to complete all Basic Green Puzzles.


Can you buy Blue Cards?

Yup! Blue is the only type of card you can actually purchase in game. They are for sale at the tools vending machine at the Outpost (aka Compound) monument and cost 100 scrap.


Blue Monument Puzzle Solutions

Power Plant

Requirements
Green Card
Blue Card
Electric Fuse

Protection needed
25 rad protect

Estimated loot
Behind Green door
5 barrels
3 crates (wood/military)

Behind Blue door
4 crates (wood/military)
1 red keycard

Go to the 3 story building in the corner

Go to the 3 story building in the corner

Turn on the switch under the stairs

Turn on the switch under the stairs

Head across the monument to the short building with the slanted roof

Head across the monument to the short building with the slanted roof

Activate the switch and the timer

Activate the switch and the timer

Go to the main building and access with a green card

Go to the main building and access with a green card

Turn on the switch on the first floor of this building

Turn on the switch on the first floor of this building

Run up two flights of stairs, go around the corner, place fuse in box

Run up two flights of stairs, go around the corner, place fuse in box

Go to blue door, swipe, and grab dat loot! (check upstairs for Red card and more)

Go to blue door, swipe, and grab dat loot! (check upstairs for Red card and more)


Airfield

Requirements
Green Card
Blue Card
Electric Fuse x 2

Protection needed
10 rad protect

Estimated loot
Behind Green door
1 crate (wood/military)

Behind Blue door
7 crates (wood/military)
1 red keycard

Go to this building

Go to this building

Enter the door through the garage on the left

Enter the door through the garage on the left

Go through the door to the room on your right, put fuse in box and activate timer

Go through the door to the room on your right, put fuse in box and activate timer

Go down the tunnel entrance and head right (while facing hangars)

Go down the tunnel entrance and head right (while facing hangars)

Swipe your card at the green door

Swipe your card at the green door

Go to your right through the door, find the fuse box, place a fuse in it

Go to your right through the door, find the fuse box, place a fuse in it

Swipe blue card at door (back by the green one you just came through)

Swipe blue card at door (back by the green one you just came through)

Enjoy that sweet loot!

Enjoy that sweet loot!


Trainyard

Requirements
Green Card (optional)
Blue Card
Electric Fuse

Protection needed
25 rad protect

Estimated loot
Behind Green door
3 barrels
1 crate (wood/military)

Behind Blue door
9 crates (wood/military)
1 red keycard

Enter this 3 story building through the door in the garage

Enter this 3 story building through the door in the garage

Activate the switch inside (middle of the first floor)

Activate the switch inside (middle of the first floor)

Go to the top of this building

Go to the top of this building

Flick the switch on the top floor (outside)

Flick the switch on the top floor (outside)

Now go up the first flight of stairs and in the door of this building

Now go up the first flight of stairs and in the door of this building

Head to the back right corner, place fuse in box and turn on switch

Head to the back right corner, place fuse in box and turn on switch

Exit the door you just came in and go up the stairs to green door (optional)

Exit the door you just came in and go up the stairs to green door (optional)

Then go up one more flight to the blue door - swipe that shit

Then go up one more flight to the blue door – swipe that shit

That's loot, baby!

That’s loot, baby!


252490_20180609215627_1.png

Water Treatment Plant

Requirements
Blue Card
Electric Fuse

Protection needed
25 rad protect

Estimated loot
Behind blast door
4 crates (wood/military)

Behind Blue door
6 crates (wood/military)
1 red keycard

Enter this building in the center through the blast doors (hold E on the wheel)

Enter this building in the center through the blast doors (hold E on the wheel)

Go upstairs and into the room, place fuse in box on left and start timer

Go upstairs and into the room, place fuse in box on left and start timer

Now go to this building

Now go to this building

Swipe your blue card at the door on the second floor

Swipe your blue card at the door on the second floor

Savor that sweet, sweet loot

Savor that sweet, sweet loot

Use this switch in the back office to activate the door so you can get out

Use this switch in the back office to activate the door so you can get out

Monument Puzzles: Advanced Red Solutions

Advanced tier puzzles are accessible once you’ve obtained a red card from Medium (Blue) puzzles. They provide better loot than Medium puzzles, and are the hardest to complete overall.

This guide shows you how to complete each red puzzle, step by step.

Note: Puzzles are brand new to the game and subject to change. We’ll try to keep this information as up to date as possible. Also, loot estimates are just that…. estimates!


252490_20180615115132_1.png

Where do you find Red Cards?

Red cards are found by solving Medium puzzles. If you have not yet completed any of these, check out our handy guide on how to complete all Medium Blue Puzzles.


Can you buy Red Cards?

Unlike Blue cards, Red cannot be purchased at the outpost. That said, individual players may sell them at vending machines around the map.


Red Monument Puzzle Solutions

252490_20180613224056_1.png

Military Tunnels

Requirements
Electric Fuse
Green Keycard
Blue Keycard
Red Keycard
Guns! (Scientist NPC’s in tunnel)

Protection needed
25 rad protection

Estimated loot
Behind Red door
3x Elite Crate
2x Military Crate
2x Normal

Take the right door at the front entrance

Take the right door at the front entrance

Head to the right then look for a door marked 'Armory' on the right

Head to the right then look for a door marked ‘Armory’ on the right

Go down the hall, first door on the right, find a fuse box and timer (place fuse and activate)

Go down the hall, first door on the right, find a fuse box and timer (place fuse and activate)

Head back out the way you came and down the tunnel as it curves right

Head back out the way you came and down the tunnel as it curves right

Look for the hole in the fence on the left, go through it and head left

Look for the hole in the fence on the left, go through it and head left

Look for a door marked 'Storage' across the tracks. Swipe Green card.

Look for a door marked ‘Storage’ across the tracks. Swipe Green card.

Head to your right and flip the switch labeled 'Laboratory'

Head to your right and flip the switch labeled ‘Laboratory’

Head back out and to the left towards the center of the core

Head back out and to the left towards the center of the core

Grab the elite crates from the center rail car

Grab the elite crates from the center rail car

Exit the rail car and head down towards your right

Exit the rail car and head down towards your right

Keep heading straight till you see a Blue door on the right marked 'Laboratory'

Keep heading straight till you see a Blue door on the right marked ‘Laboratory’

Behind the Blue door you'll find the Red door with a short timer

Behind the Blue door you’ll find the Red door with a short timer

You've now reached the main loot of the puzzle, congrats!

You’ve now reached the main loot of the puzzle, congrats!

Look for the quick exit on your left

Look for the quick exit on your left


252490_20180614141927_1.png

Launch Site

Requirements
2x Electric Fuse
Green Keycard
Red Keycard


Protection needed
25 rad protection to flip all the switches in order to enter the main building
The main building itself requires a Rad suit and at least one full water jerry can

Estimated loot
Behind Red door
 2x Elite
2x Military
2x Normal

Go to the green building labeled with '011'

Go to the green building labeled with ‘011’

Flip the switch inside

Flip the switch inside

Head past the rocket to the stone building with metal ramp

Head past the rocket to the stone building with metal ramp

Go down the stairs and into a room on your left - flip that switch

Go down the stairs and into a room on your left – flip that switch

Go to the scaffolding and drop down the hole

Go to the scaffolding and drop down the hole

Jump across to the ledge

Jump across to the ledge

Activate the timer then head through the doorway

Activate the timer then head through the doorway

Jump across the beams to the other side

Jump across the beams to the other side

Press the red button

Press the red button

Loot that shit then press the other button to get out

Loot that shit then press the other button to get out

Now head to the green door at the little building by the 3 silos

Now head to the green door at the little building by the 3 silos

Put a fuse in the fusebox and flip the switch

Put a fuse in the fusebox and flip the switch

Go over to the far side of this building, near the two blue containers

Go over to the far side of this building, near the two blue containers

Inside that door you'll find a fuse box and switch - do it up

Inside that door you’ll find a fuse box and switch – do it up

Exit that building and head to the large building, enter the red door on the right

Exit that building and head to the large building, enter the red door on the right

Climb up and get loot. To get out make sure you flick the switch in this room.

Climb up and get loot. To get out make sure you flick the switch in this room.